Saturday, September 7, 2019

Study Guide for Green Lab Book Exam Essay Example for Free

Study Guide for Green Lab Book Exam Essay This study guide does not cover all of the material on your test. This review is meant to be a starting point to help you remember the major ideas that we covered in class. Be sure to also review the information in your notebook, lab book, and returned quizzes and tests. 1. What is ecology? The scientific study of how living things interact with each other and their environment. 2. What are the ABCs of Ecology? Abiotic, Biotic, and Cycles 3. What are the characteristics and needs of living things? Needs: Water, food, sunlight, shelter Characteristics: movement, respiration, nutrition, irritability, growth, excretion, reproduction, death 4. Arrange the following from smallest to largest: population, biome, organism, community, ecosystem. Organism, population, community, ecosystem, and biome. Ecosystems: 1. Define the following: a. niche- the role of an organism in an ecosystem. b. decomposer- an organism that feeds on and breaks down dead plant or animal matter. c. producer- an organism that captures energy from sunlight and transforms it into chemical energy cccccccc cthat’s stored in energy-rich carbon compounds. Producers are a source of food for other organisms. d. consumer- a living thing that gets its energy by eating other living things in a food chain. e. limiting factor- a factor or condition that prevents the continuing growth of a pop. in an ecosystem 2. What do the arrows in food chains or webs mean? Eaten by, gives energy to 3. The level of the energy pyramid with the most energy contains what type of organisms? How much energy is transferred each time you move up a level? The level that has most energy are the producers which are plants. 10% of the energy is transferred each time NJyou move up a level. 4. What is . . . a qualitative observation, a quantitative observation, and an inference? Qualitative- describing the appearance of something using words. Quality/look Quantitative- using numbers and words to describe something. Quantity/number Inference- a logical conclusion drawn from the available evidence and prior knowledge or observations. 5. Symbiosis – Define each term and give an example a) mutualism- an interaction between two species in which both benefit. (Flowers and bees) b) parasitism- a relationship between two species in which one species is harmed while the other benefits. Xxxxx(Tapeworms and host) c) commensalism- an interaction between two species in which one species benefits without harming the dffffffother. (Moss and trees) 6. Describe the process of succession. Primary: 1. Retreating glaciers expose bare rock where nothing lives. 2. Lichens appear and when they die, particles break down the rock and soil is made. 3. After a lot of years, there is a lot of soil. Other organisms appear like moss and insects. 4. When more soil is made, there are ferns, flowers, shrubs, and small trees 5. After many years there is enough soil to support a forest. Secondary: 1. A disturbance occurs in an area and the organisms no longer live there. Soon though, crabgrass grows. 2. Then more weeds begin to grow. 3. After about ten years, pine trees grow and after 100 years, a forest may form. 4. Pines may be replaces by hardwoods. Photosynthesis and Respiration: 1. What is photosynthesis? Where does it happen? In what type of organisms? When does it happen? Photosynthesis is the process by which green  plants and other producers use simple compounds and energy ddfrom light to make sugar, and energy-rich compound in the leaf of the plant. It happens during the day. 2. What is the formula for photosynthesis? Underline the reactants and circle the products. 6CO2 + 6H2O + SUN ENERGY C6H12O6 + 6O2 3. How do they enter and leave the plant? CO2: leavesstomaspongy layerpalisadechloroplastchlorophyll H2O: rootsstemleavesxylempalisadechloroplastchlorophyll 4. What is respiration? Where does it happen? In what type of organisms? When does it happen? Cellular Respiration is a process in which cells use oxygen to release energy stored in sugars. Takes place in the mitochondria. It happens all the time. 5. What is the formula for respiration? Underline the reactants and circle the products. C6H12O6 + 6O2 ATP + 6CO2 + 6H2O Biomes: 1. List the major characteristics of the six land biomes and 2 water biomes. In which biome do we live? We live in the Temperate Deciduous Forest. a. Desert- A region so arid because of little rainfall that it supports only sparse and widely spaced vegetation.| e. Taiga- A type of forest characterized by cone-bearing, needled- leaf trees. It is also known as Evergreen Forest.| b. Freshwater- Defined as having a low salt concentration usually less than 1%. Plants and animals in freshwater regions are adjusted to the low salt content and would not be able to survive in areas of high salt concentration.| f. Temperature Deciduous Forest- Consists of trees that lose their leaves every year. Examples include oak, maple, beech, and elm. Has all four seasons. Plants become dormant in the winter.| c. Grassland- Characterized as lands dominated by grasses rather than large shrubs or trees.| g. Tropical Rainforest- Contains at least one-half of the worlds species of plants and animals and are dominated by tall, broad-leaved trees. Tropical rainforests are wet and hot year-round and have nutrient poor soil. Found @ the equator.| d. Marine- A biome consisting of waters containing 3.5% salt on average; includes the oceans and covers more than 70% of the Earths surface; divided  into benthic and pelagic zones.| h. Tundra- A vast, flat, treeless Arctic region of Europe, Asia, and North America in which the subsoil is permanently frozen.| Chesapeake Bay/Watershed: 1. Which 6 states are part of the Chesapeake Bay Watershed? 2743 km2 Virginia, West Virginia, Maryland, Delaware, Pennsylvania, and New York. 2. Define the following: a. tributary- a stream or other body of water, surface or underground, which intermittently contributes its aaaaaaaaawater in small quantities to another larger stream or body of water. b. estuary- the lower end of a river where it meets the ocean and freshwater and saltwater mix. c. watershed- an area or region drained by a river, river system, or other body of water. 3. What are the 2 critical roles oysters play in the Chesapeake Bay ecosystem? Oysters are filter feeders, consuming phytoplankton and improving water quality while filtering the water for food. As generations of oysters settle on top of each other and grow they form reefs that provide structured habitat for many fish species and crabs. Oysters also improve dissolved oxygen. 4. What are the roles of SAV? They provide underwater life with food and habitat, absorb nutrients, trap sediment, reduce erosion, and add oxygen to the water. They are an excellent measure of the Bay’s overall condition because their health is closely linked with the Bay’s health. 5. What are the roles of wetlands? Wetlands are transitional areas between land and water. While some wetlands are noticeably wet, others do not always have visible water. An area is defined as a wetland based on its soils and vegetation. All wetlands are dominated by hydrophytes, which are plants that are adapted for life in wet soils. Wetlands also have hydric soils, which are soils that are periodically saturated or flooded. Water Quality Factors: 1. What can affect the temperature of water? The shallowness of the water, the air, and the shade. 2. Draw a simple pH scale. What is neutral? _7_ the most basic? _14_the most acidic? _1_ Basic 3. Why is dissolved oxygen needed in water? How does the oxygen get into the water? Just as we need air to breathe, aquatic organisms need dissolved oxygen to respire. It is necessary for the survival of fish, invertebrates, bacteria, and underwater plants. DO is also needed for the decomposition of organic matter. There are three ways that oxygen gets dissolved into water. One is by diffusion, when oxygen diffuses into the water directly from the air above it. Next is aeration, this can be cased by wave action of water spilling over rocks and waterfalls or you aerator. And the third is by waste products of plants. Aquatic plants produce oxygen as a waste product of photosynthesis and this dissolves into the water. 4. What causes the uncontrolled growth of green algae in the Bay? What is the name for this process? Nitrites act as fertilizer for aquatic plants such as algae and contribute to the sequence of events called eutrophication. An excess of nitrates causes algae to grow and cover the entire surface of the water. The plants that grow underwater do not get enough sunlight so they die and begin to decompose. Eventually the algae will die and be decomposed by bacteria in the water. Decomposition and the lack of green plants resultfin a decreased amount of oxygen in the water. Without enough oxygen, fish and other organisms will die.

Friday, September 6, 2019

Intercultural Communication and Conflicts Essay Example for Free

Intercultural Communication and Conflicts Essay The communication between different cultures is very difficult. Intercultural communication can lead to misunderstanding and confusion. You may offend someone without even knowing it. Nonverbal communication is challenge as well such as handshakes, eye contact, hug, and etc. These problems happened so many times from my fiancee who is from America and me who is from South Korea. One day, my father visited to our place for holiday. When my father walked into our place, my fiancee was lying on the sofa and then he said â€Å"Hi. In Korean culture, when adults come to you, you need to stand up and bow to them. That moment, my fiancee’s behavior was disrespectful to my father. This tells us that we grew up differently since we have different culture background. However, we both have the attitude where we like to learn about each other cultures. It gives us a better understanding and respect more. To me, language barrier is one of issue with communication. When I moved to America, I barely spoke English and I was really afraid of speaking with other people, especially in English; however, time went by, as went to high school, college and join in the Army in America, I became more interactive in communication with people. Also, my fiancee helps me to learn and correct my English skill. Interpersonal communication Thousands of people use more online email, texting, Facebook, twitter, and etc. to communicate now, because it’s easier and faster to communicate to others. On the other hand, online communications can be bad. More likely, face to face communication can be avoided. I realized that most people use smart phone anytime and anywhere now. Sadly, it happens during class, meeting, dating, waiting, and dining. In fact, one of my nieces who is 6 years old refused to talk and listen to me when I discipline her. Instead face to face communication, she wanted to text me to say â€Å"sorry. † I didn’t accept her apologize because I believe in true meaningful interpersonal communication should be face to face communication.

Thursday, September 5, 2019

Playing Mind Games In Video Games Media Essay

Playing Mind Games In Video Games Media Essay and Video games and : a bright title in nowadays world of pop culture, yet a very controversial area of it. Simply known as electronic games that interact with the user using video feedback technique, video games are growing ever popular. Ranging from core, casual, serious, to adventurous genres, video games succeed in captivating their users in a total different world of theirs. Are games that good for the coming generations? Is another virtual world necessary besides that they are living in? Well, obviously, as fun as video games are as tricky they actually are. According to researches, video games are growing to be more confusing, addictive, and time demanding. These later problem must and can be solved by many ways such as monitoring, filtering, and timing video games. One of the most common criticisms of video games is that they expose users to immoral themes and provoke violence. The contemporary video game involves a fully realized imaginary world Malcom Gladwell * points out, but is this world safe? New console games are so developed that they are able to simulate the real world we live in, and most players-which are youngsters- can easily fall into the trick. Never forget that as Postman and Powers declares:moving pictures are a kind of language themselves*, we should stand then at what kind of language is this! Many popular games handle serious themes like: war, wrestling, killingà ¢Ã¢â€š ¬Ã‚ ¦ and with the complex graphics they provide the game becomes captivating and even influencing. I once saw my cousin making up a street fight after few rounds playing the famous:counter strike, grand theft auto, call of dutyà ¢Ã¢â€š ¬Ã‚ ¦. Actually, Grand Theft Auto: Vice City came under similar criticism, also for implying allegedly racist hate crimes : The game, taking place in and Vice Cityand , involves a gang war between Haitians and Cuban refugees, and the player often plays for either to fight against one another. Haitian and Cuban anti-defamation groups strongly criticized the game for these actions, including using insulting language such as and kill the Haitian [emailprotected] . Does anyone like his children growing ignorantly into such race-based decisive beings? And thats not far away from taking place when games are overused (which happens frequently in the real world). And thats not it, gamers spend hours detecting related ideas like new weapon releases, or learning some dangerous moves that can really be harmful! They tend to be more aggressive and irritated as many studies revealed, when they should be more interested in peace and a more civilized world. Another is that spending time playing video games causes addiction accompanied with serious attention problems. Gladwell states:players have to explore and sort through hypothesis in order to make sense of the games environment, which is why a modern video game takes at least forty hours to complete *. Logically, so much attention and time to waste for fun (whatever sort of games it was)! So we can define video game addiction as the excessive use of console games that interrupt daily life. Cases have been reported in which users play continuously, isolating themselves from social contact and concentrating almost entirely on winning some rounds rather than more important life events. The pleasure and fun that such games provide loosens the users control on the playing time interval and attracts him more and more, so he/she may end up playing, for example, 20 rounds straight without even noticing. During gaming the special sensational treats in the game provide satisfaction that is mor e demanded by the users unawareness, like the sense of being amused or even the rush provided by a race or a battle! Moreover, all the effects contained in these video graphical products are mesmerizing. Malcom Gladwell continues *:players are required to manage a dizzying array of information and options, which keeps all their senses busy and expires their attention span. The more teen sits around playing video games, the more at risk they will be for learning problems and attention problems. Or else how do we expect that a gamer caught with supreme dazzling dimensions to be interested in simple everyday tasks!? How many times do parents have to call their children when playing console games until they first say an empty yes? It usually requires more than calling their name to catch their attention and receive a real meaningful response for their demands! And if observed more carefully, gamers of all ages tend to get bored easily. Children get bored at school when nothing is enough to derive their energy back for class activities and suffer learning problems. Adult players get grumpy frequently at work too; they just do their job with no minimal enthusiasm. Why? Well, who cares for the real world when he has his own virtual but exciting, superb, and wonderful world! In addition, video games include advergaming that victimizes players and urges them to fulfill certain objectives. To make this more clear consider Pepsi man a video game released by PepsiCo. , this game is recorded to make people thrive for Pepsi whenever playing it (at least thats what happened to me)! Advergaming is the practice of using video games to advertise a product, organization or idea. Games for advertising are mostly categorized as a type of serious game, these games are found to have a strong promotional or implied purpose other than pure entertainment. Smart programmers hired by companies put the producers interests in selling their products into video games under the title of entertainment. The product placement in online multiplayer games is done by including the wanted products, services and brands into the game. This entire trick and treat pattern leaves the person exposed to such conspiracy hypnotized. Hypnotized to play more, to consume more, and to be taken adva ntage of more! Dont forget the amount of subliminal messages included in such console games that overcome the right of free choice a human being should enjoy. A hidden message is information that is not immediately recognized, and that must be discovered and analyzed before it can be known, not the case in vigorously played console games. In the computer game Doom II, a message can be played in reverse to hear and you must killand . Does it make sense when children supposedly gaming for innocent entertainment hear stuff not suitable for their age and perform implied tasks not favorable to be handled? Are video games safe then? Such methods silently make products and ideas appealing to our deceived minds. That is definitely improper. Such controversial problems must be solved for the sake of the coming generations and this can be done in different ways. After all theres nothing to stop companies from producing such games (a video game isnt illegal), neither there is a way to take one way to bring joy to the children from them. Yet human beings are still able to control their daily intake of perceived matter, they can supervise the quantity and quality of it as a mean of protective technique. A way to minimize such negative sides of console games is a proper monitoring of the quality of the games introduced to a certain country, area, and house. At the country level, the official departments for social and educational affairs should be assigned the task of trying, analyzing, and authenticating the games and its contents. Thus, the government will limit the entrance of harmful video games according to objective measures. After all, selection then serves as a kind of sieve or screen through which our knowledge passes before it becomes our knowledge* says Newman and Genevieve, and in this case we are selecting video games so that their harmful content willnt become a part of our knowledge. The violent games will therefore stay away of the childrens reach and the virtual fighting madness will decrease from the innocent-hood. Also, the players will be protected, so that no greedy business men will get advantage of ignorant citizens. And no more hidden messages will control the minds of fun-seeking users. But this isnt enough to solve the whole issue. Even if the harmful content is removed, the visual and audible effects are still there in the game, the attractive elements are still present, and those are at the essence of games and cant be removed. So another aid is needed, and this is the parental supervision, or any superior authority attention. The playing time is to be monitored so that the child/gamer is having enough fun, but not enough to know his attention off. Another task is a second inspection of the games content to decide its convenience to the age, mental and growth stage, and tolerance of the player. Moreover, campaigns can be held across the country to educate parents and older players about the disadvantages of video gaming. And explain for they why exactly are they to deal carefully with such entertainment method, urges them to inform other players if not present, suggest more useful games to try. Or even talk about more fruitful entertaining methods like hanging over with friends and family or reading books What proceeded reveals the problems caused by video games. So its about time to understand that video games are not always human beings friends. People were not put on the wide planet Earth to waste 40 hours weekly inside their rooms, mesmerized infront of the pc or TV, playing video games. We were made to move around, to go outside and play, to work, to exchange thoughts, talks, and feelings with others, to think. It is time to re-evaluate how every individual, parents, and children live their lives. Dont let more people waste their lives in virtual worlds full of illusions. Resources/reference: * Malcom, Gladwell, Brain Candy: Is Pop Culture Dumbing Us Down Or Smarting Us Up?, paragraph 6, line 9 / paragraph 7, line 8 / paragraph 8, line 1 * Neil, Postman and Steve, powers, Television News: The Language of Pictures paragraph 2 line 8 *Newman, P.Birk and Gneviene, B.Birk, Selection, Slanting, and Charged Language, paragraph 4 line 1

Wednesday, September 4, 2019

Kinship Care: Help for Looked After Children in the Education System

This essay will explore how principles for working with children in kinship care and their carers influence professionals practice towards improving their educational outcomes. Legislations will be explored with an insight to the history and development of raising educational attainment of kinship children. The term Kin child/children is a child being raised by a member of their family because they can no longer live with their parents (Family and Friends Carers, 2011).Kinship care is defined in many ways such as private and informal, registered private and Local Authority foster care. However throughout this essay it will refer to ‘a child who is in care of a Local Authority and is deemed under section 22 of the Children Act 1989’ and is raised by a member of their family (Looked After Children, 2004). According to the United Nations Conventions on the rights of the child (UNCRC) ‘all children have a right to education’ (Convention on the Rights of the Child, 1989), this notion will be explored to examine how much this applies to children being raised by a family member. Children in kinship care can be viewed as having more additional behavioural issues than the general population of children which can have a negative effect on the child’s education (Padbury & Frost, 2002), however research what research? from children in care suggests it should be more about a paper exercise and not about being listened to suggesting the emphasis is on school attendance as opposed to the education received. Experience from the carer, the practitioner and the child will be explored linking theory to practice. In the last two decades a number of important pieces of legislation have been directly and indirectly aimed at improving the educational... ...inclusive environment, when there is a risk in producing poor results. Legislation has provided a framework to meet all children’s needs; politically there is some catching up to do, in the way of providing equitable resources. If this is not achieved, it will be difficult for society to embrace the concept of ‘inclusion’, which is so greatly needed. The PEP system continues to be worked and could be a useful tool in attaining good educational outcomes. The government's investment in the PEP has ensured education stays high on the agenda for all involved however it may be more than a paper system. Children with educational gaps can be missed and their behaviour and attitude is assumed it’s about their upbringing. However this is not always the case, the transition from school to school brings along its own social issues.

Tuesday, September 3, 2019

Project Proposal: Personal Portfolio Website :: Multimedia Technology & Design

Introduction The purpose of this research document is to showcase the mechanics and reasoning behind the proposed personal portfolio project which will be created by Rob Geis in the upcoming academic year for the final year module. Rob Geis is a current second year student of the Multimedia Technology & Design course at State University. Keen to pursue a career in website development Rob will be undertaking a one year Website Development placement during the academic year at Global Digital Solutions. Project Goals Here are the primary goals of the project: †¢ Create a strong brand with offline and online touch points in which is modern, relevant and consistent. †¢ Create an innovative website portfolio to showcase my previous work, attract employers and have an outstanding user experience. †¢ Have a comprehensive knowledge of what it requires to create and maintain a user experience based website. †¢ Understanding of where the future of the website development industry and its technologies are heading. The goal of this research document is to recognise the main components needed in order to achieve the goals, what they consist of and the theory behind them. This will be done by exploring examples with both successful and unsuccessful outcomes. Branding What is a brand? A brand is usually defined to be a visual asset used across a series of products in order to create an identity. Although a brand is much more than that, the visual aspect of the brand is not only to entice the customer but it also reminds us of our previous experience or feelings they have toward that particular brand. Essentially a brand is not effective without an equally as effective product, and vice versa. The brand is then as important as the product itself. What an effective brand needs: To be emotional: to be more than just a logo, to be a promise that answers questions about a person or company like â€Å"who am I?† and â€Å"what am I about?† Consistency: A brand is seen at every touch point with a consumer to eventually shape an overall brand image, consistency is needed throughout your image and products. Personality and style: In this case the brand will be representing a digital media generalist. Some personality and style should be shown to represent the digital artist from a more personal level. Audience: A strong brand needs to know firstly their audience and message they want to put across to then create an effective communication strategy. Know who your audience it and appeal to them directly.

Monday, September 2, 2019

Analysis of the Coca-Cola Company Essay -- Business Management Soft Dr

Analysis of the Coca-Cola Company The Coca-Cola Company is the world's leading manufacturer, marketer and distributor of soft-drink concentrates and syrups. The Coca-Cola Company is the world's leading manufacturer, marketer and distributor of soft-drink concentrates and syrups. The Company markets many of the world's top soft drink brands, including Coca-Cola, Diet Coke, Sprite and Fanta. Through the world's largest and most pervasive distribution system, consumers in nearly 200 countries enjoy the Company's products at a rate of more than one billion serving a day. On May 8, 1886, pharmacist John Stith Pemberton stirred up fragrant caramel-coloured syrup in a three legged brass kettle. He carried a jug of his new formulation to the Jacobs's Pharmacy, Atlanta. On the following day, the new product debuted as a soda fountain drink for five cents a glass. By accident or by design, carbonated water was mixed with the syrup which has created the world's most popular drink. Pemberton's partner suggested the name "Coca-cola" and penned the now-famous trademark in his unique, flowing script. Averages of nine drinks were sold per day after the advertisement. Pemberton died in 1886 and Asa Candler began to purchase the outstanding shares of Coca-Cola. In 1893, Coca-Cola was registered in the United States and then further investment was put it to expand the business. To handle the enormous scope of its business, the Coca-Cola Company has divided into six operating units: Middle and Far East Groups, Europe, The Latin America Group, The North America, The Africa Group and The Minute Maid Company. The head Quarter is in the United States. Methods of Research I will use The method of research which I will use is the secondary research, i.e. I have asked The Coca-Cola Company to send me their history and annual reports. I will also call The Coca-Cola Company office to ask some details, I will also use ask them some relevant questions (questionnaire method), interview the people on the high street and will do some research over the Internet. From those sources I am going to finish my all other tasks. Task One E1 They type of businesses 1. Private and Public enterprise 2. Limited Liability 3. Franchising I will define each type of business with some advantages and disadvantages. For The Coca-Cola Company ... ...in keeping the wheels of the business. The maintenances of the company equipments etc. They also acts as a help support of the company, this means if there is any enquiry by the customers, the customers will ring the helpdesk support and complain about the products or any information that the customers need will be provided by the this department. About the complains, these complains will be transfer to the research and development department to make the product better or to fix the problem the consumer having. These departments are the most important department of The Coca-Cola Company because they helps the company to meets the objectives of The Coca-Cola Company i.e. surviving, customer satisfaction and make more profits. As I said that the help desk department satisfy the customer by providing the information they needs and taking the complains and passing to the research and development departments who improves the products. The marketing departments are responsible for marketing the products and advertising the products and promoting the products. If all these departments perform their duty firmly then the objectives of The Coca-Cola Company will meets.

Sunday, September 1, 2019

Junot Diaz Treflection

JuJunot Diaz Reflection From what I had previously read and heard from about Junot Diaz, I expected the typical speaker that usually stops by our campus: tall male, dressed in a suite, with a charming personality. Knowing he was a Hispanic author I felt like I would be exposed to nothing new during his readings or presence for that matter ( seeing as how being from Colombia and have had a lot of exposure to Hispanic authors).This immediately changed as a couple classmates and I got together to walk over to Sorenson Hall, and, as I we were walking to the auditorium, found multiple students heading to the same even but not because their curriculum required it but rather because they were so intrigued to hear him speak. Obviously, this triggered my own interest in what this author, that I originally found so predictable, had to say. From the moment he set foot on the stage to when he said goodbye, I was intrigued.Diaz evoked a casual atmosphere; through cursing and joking he made the cr owd feel comfortable. What I found most interesting was how he explained the different views between him and his family and how looked negatively it seemed for him to become an artist. He also explained multiple aspects about the cultural differences, and talked about the concepts of â€Å"trading your culture† he explained how crazy it is to realize at our age that everyone’s dreams aren’t your dreams.I agreed with everything he had to say and I found the way he evoked his opinions, through casual conversation and a comical tone, to be very effective. What I found most interesting though, is how he compared writing to an art form which says the stuff people don’t want to hear. As he was talking about this topic, I couldn’t help but compare his style of writing to that of graffiti art. He holds a rebellious attitude towards society that makes his writing appealing.Attending this reading taught me much about the topic of learning by making mistakes. My whole life, I’ve been raised thinking that mistakes shouldn’t occur, and the fact that he mentioned that one should take time out to learn through failure and making mistakes caught my attention immediately. Attending Diaz’s reading has been one of the most interesting things I’ve experience while at Babson and I know that when I type the last sentence of this reflection I am buying logging on to amazon and buying his book.